When I started with VoiceFX, my original goal was to only support VST 3.x, as it was the most modern version of the SDK, and surely by now every important software had moved to it. Unfortunately I didn't account for the occasional big shot releasing a modern product with a relatively ancient version of the SDK - an SDK that no longer officially exists. So what do you do in this situation? You do what every other totally sane developer does and start a clean-room reverse engineering project for the now abandoned VST 2.x SDK, staying faithful to the law....
As a Programmer I have to deal with a number of programming languages to write code, and one language that repeatedly appears is JavaScript. JavaScript is one of the weirder languages - similar to PHP in weirdness - which makes it an interesting experience to say the least. Most of the time you're at the whim of a grey box compiler, due to the massive variance of Browsers and Devices that the users use. So in order to best approach reality, I have to figure out which APIs are available at any point in time, and also run performance benchmarks...
Melted PCB Around the end of last week, my Alphacool waterblock decided that it was time to kill the NVIDIA RTX 2080 Ti Founders Edition it was placed on. That was the day I learned that burning PCB and plastic smells the same as coal - and that I should probably replace my smoke detectors since they didn't go off at all. That meant I needed a new GPU, and after a bit of search for actually available GPUs, I ended up going for the 3090 cards - nobody apparently has 3080s, only 3070s and 3090s. The card I ended...
NVIDIA certainly wasn't idle in the last two years, that much is clear. Their jump from 12nm to 8nm should set the average standard for what we should expect from moving nodes while also improving on the generation. This generational leap is what we should have seen from the 20xx series, which now seems like overpriced junk - so sorry for anyone who bought them in the last 6 months and can't return them. Let's go into a bit of history and detail. The AMD side: Shrinking 14nm to 7nm Three years ago in 2017, AMD RTG tried to even...
Due to the new GPU generations being released by the two major vendors (and soon three major vendors), I've currently put the project on indefinite hold. The current discoveries still hold for all existing encoders, which makes newer tests unnecessary for the time being. Even the early runs have not resulted in different settings compared to before. For the time being, I've left the old data online, while I quietly work on making a new, more user friendly version possible. Perhaps I will even allow user submissions in order to increase the number of tested GPUs, but that requires a...