After many people have started calling Stream Effects “Stream Elements”, I have decided to rename Stream Effects to StreamFX. StreamFX still means Stream Effects, but it is much simpler to remember and not as easily confused with Stream Elements. For users of the plugin that manually installed it, this means that you will have to […]
As my upgrade to an AMD Ryzen 9 3950X is finally complete, I had my old AMD ThreadRipper 1950X left over. While it wasn’t the perfect gaming or compute CPU, it deserved to live on for pretty much solo-ing the entire workload I’ve given it up until now.
Ensuring that Content Creators get a Crash-free StreamFX experience was a challenge. It took two years to get here, and now the plugin itself is likely more stable than OBS Studio itself. And with StreamFX 0.8.0 Alpha 1 (pre-release, not production ready) being available right now, everyone can enjoy it. But let’s talk about what […]
I’ve removed the Ads and tracking code from this blog permanently. I will switch to a Jeckyll based static page site soon once I have the time to design a template for it. This blog will likely stay in place, but most of the static content (i.e. projects, portfolio, wiki pages) is moving to Jeckyll.
The 64-Bit architecture has been dominating the market for Games for a while, and I don’t see the point in supporting 32-Bit anymore. The 32-Bit architecture has added nothing but problems, especially user created ones which don’t understand what a 4GB RAM limitation is, and it’s also annoying to deal with as some bugs are […]
The game ‘Re:Legend’ released a few days ago into Early Access, and just like any other normal person my immediate first thought was: Can I mod this? And if so, what can I actually change?
Blurring “behind” a source, like shown below or here, is one of the most requested tutorials so far. It’s been requested so much that I even started recording a few video tutorials, but that’s beside the point. So how exactly did I create the effect shown below?
Started cleaning up my garden again as the ground isn’t frozen anymore and I can actually do work on everything again. So I took my Camera with me, and made some close (really still 80cm away) shots of things. I’m looking forward to owning an actual Macro lens for this purpose.
The Stream Effects plugin is capable of a lot of stuff, but most of it requires that you know how to create it with the tools given to you. So today I’ll show you how to simulate Tilt Shift blur with Stream Effects!
3D Factorio, or more commonly known as Satisfactory, has been my go-to game for this weekend and likely will be for all future weekends once the Early Access is open. Here’s some more things I’ve discovered throughout the game.