Site was offline for ~2 days for maintenance, as I was moving the entire infrastructure to the new Server, which is located somewhere in the frosty north, and has plenty of hardware to handle the things I throw at it. For those on IPv6, the site should already be 100% online again, while for those on IPv4-only, it may take a day or so to update. During the move/maintenance I learned a couple things:
I wanted to upgrade my streaming setup slightly, and while watching other streamers, I noticed that some have added a "Now Playing" overlay. For the most part it's either embedded in a static overlay as text, or just free floating text. But that isn't enough for me.
I'm stepping down from the maintainer position for the AMD Encoder, and am removing myself from the OBS Project team permanently.
In the previous post I talked about the setup for the Host machine, and this continues from there. This time it's time for setting up the virtual machines themselves.
As my upgrade to an AMD Ryzen 9 3950X is finally complete, I had my old AMD ThreadRipper 1950X left over. While it wasn't the perfect gaming or compute CPU, it deserved to live on for pretty much solo-ing the entire workload I've given it up until now.
After many people have started calling Stream Effects "Stream Elements", I have decided to rename Stream Effects to StreamFX. StreamFX still means Stream Effects, but it is much simpler to remember and not as easily confused with Stream Elements.
Ensuring that Content Creators get a Crash-free StreamFX experience was a challenge. It took two years to get here, and now the plugin itself is likely more stable than OBS Studio itself. And with StreamFX 0.8.0 Alpha 1 (pre-release, not production ready) being available right now, everyone can enjoy it. But let's talk about what the past was, and what caused things to go wrong.
The game 'Re:Legend' released a few days ago into Early Access, and just like any other normal person my immediate first thought was: Can I mod this? And if so, what can I actually change?