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The End of 32-Bit Releases

The 64-Bit architecture has been dominating the market for Games for a while, and I don’t see the point in supporting 32-Bit anymore. The 32-Bit architecture has added nothing but problems, especially user created ones which don’t understand what a 4GB RAM limitation is, and it’s also annoying to deal with as some bugs are exclusive to 32-Bit. Read more