Removal of Ads and Tracking

I’ve removed the Ads and tracking code from this blog permanently. I will switch to a Jeckyll based static page site soon once I have the time to design a template for it. This blog will likely stay in place, but most of the static content (i.e. projects, portfolio, wiki pages) is moving to Jeckyll. Read more

The End of 32-Bit Releases

The 64-Bit architecture has been dominating the market for Games for a while, and I don’t see the point in supporting 32-Bit anymore. The 32-Bit architecture has added nothing but problems, especially user created ones which don’t understand what a 4GB RAM limitation is, and it’s also annoying to deal with as some bugs are exclusive to 32-Bit. Read more